- Code:
// change shortkey dmo at option as TAB=t - Hit=1 - Loot=4 - Item=6,7,8 - Skill=2+3
begin
Function.Execute("Evo")
Function.Execute("Fatigue")
Keyboard.Hold keys("t")
Function.Execute("AFK3")
Keyboard.Release keys("t")
Function.Execute("AFK1")
Function.Execute("Attack")
end
function("Attack")
// Have FUN on BOT
if Color.At coordinate is (RGB)("83", "150", "196", "614", "64")
begin loop()
Function.Execute("Loot")
Function.Execute("Heal1")
Function.Execute("AFK1")
Function.Execute("NSkill")
Function.Execute("AFK2")
Function.Execute("Loot")
Function.Execute("AFK1")
Function.Execute("Heal2")
// BOT will replay and not TAB n TABing find another target
if Color.At coordinate is not (RGB)("83", "150", "196", "614", "64")
begin
Macro.Break from loop("yes")
Macro.Restart("no")
end
end
function
function("Loot")
begin
Function.Execute("SSkill")
Keyboard.Hold keys("4")
Function.Execute("AFK3")
Keyboard.Release keys("4")
Function.Execute("AFK1")
Keyboard.Hold keys("4")
Function.Execute("AFK3")
Keyboard.Release keys("4")
end
function
function("Heal1")
// put ToastedBread at number 6 = heal at 60% - Burger at number 7 = heal at 43% HP
if Color.At coordinate is not (RGB)("198", "60", "49", "163", "127")
begin
Function.Execute("Heal2")
Keyboard.Hold keys("7")
Function.Execute("AFK3")
Keyboard.Release keys("7")
end
if Color.At coordinate is not (RGB)("198", "60", "49", "185", "127")
begin
Function.Execute("Heal2")
Keyboard.Hold keys("6")
Function.Execute("AFK3")
Keyboard.Release keys("6")
end
function
function("Heal2")
// put MedVit C at number 5 = heal at 30% - DS Disk at number 8 = heal at 50% DS
if Color.At coordinate is not (RGB)("4", "228", "243", "146", "67")
begin
Keyboard.Hold keys("5")
Function.Execute("AFK3")
Keyboard.Release keys("5")
end
if Color.At coordinate is not (RGB)("4", "228", "243", "143", "141")
begin
Keyboard.Hold keys("8")
Function.Execute("AFK3")
Keyboard.Release keys("8")
end
function
function("Evo")
// here is evolution (BM)
if Color.At coordinate is (RGB)("121", "107", "53", "468", "634")
begin
Function.Execute("Heal1")
Mouse.Move to coordinate("469", "634")
Function.Execute("AFK3")
Mouse.Hold button("Left")
Function.Execute("AFK3")
Mouse.Release button("Left")
Function.Execute("AFK2")
Function.Execute("SSkill2")
Function.Execute("AFK2")
Function.Execute("Loot")
Function.Execute("Heal1")
Function.Execute("AFK3")
Mouse.Move to coordinate("414", "634")
Function.Execute("AFK2")
Mouse.Hold button("Left")
Function.Execute("AFK1")
Mouse.Release button("Left")
Function.Execute("AFK3")
Function.Execute("Heal2")
end
function
function("NSkill")
// put lowest skill f1 at number 3 - Kill All Digi (AVOID CARD DIGI OR BOSS DIGI)
if Color.At coordinate is (RGB)("51", "112", "200", "555", "55")
begin
if Color.At coordinate is not (RGB)("51", "112", "200", "555", "55")
begin
Keyboard.Hold keys("t")
Function.Execute("AFK3")
Keyboard.Release keys("t")
Function.Execute("Attack")
end
Function.Execute("Heal1")
Keyboard.Hold keys("2")
Function.Execute("AFK3")
Keyboard.Release keys("2")
end
function
function("SSkill")
// put highest skill f2/f3 at number 4 - if detected as leader - set agro at RGB
if Color.At coordinate is (RGB)("164", "0", "29", "409", "69")
begin
Keyboard.Hold keys("3")
Function.Execute("AFK3")
Keyboard.Release keys("3")
Function.Execute("Heal2")
end
function
function("SSkill2")
// put highest skill f2/f3 at number 4 - if detected not as leader (for MEGA) - set agro at RGB
if Color.At coordinate is (RGB)("51", "112", "200", "555", "55")
begin
Keyboard.Hold keys("3")
Function.Execute("AFK3")
Keyboard.Release keys("3")
Function.Execute("Heal2")
end
function
function("Fatigue")
// put non-uselles item at 1st slot cuz it will auto-drop it for jacket (stay inventory window opened)
if Color.At coordinate is (RGB)("135", "135", "135", "223", "53")
begin
if Color.At coordinate is not (RGB)("35", "49", "95", "937", "399")
begin
if Color.At coordinate is (RGB)("51", "173", "66", "937", "399")
begin
Function.Execute("Heal1")
Function.Execute("SSkill")
Function.Execute("AFK4")
Function.Execute("Loot")
Function.Execute("SSkill")
Function.Execute("AFK4")
Function.Execute("Heal1")
Function.Execute("Loot")
Function.Execute("SSkill")
Function.Execute("AFK4")
Function.Execute("Heal2")
Function.Execute("AFK4")
Mouse.Move to coordinate("937", "399")
Function.Execute("AFK4")
Mouse.Hold button("right")
Function.Execute("AFK3")
Mouse.Release button("right")
Function.Execute("AFK1")
Keyboard.Hold keys("6")
Function.Execute("AFK3")
Keyboard.Release keys("6")
Function.Execute("Loot")
end
Mouse.Move to coordinate("936", "399")
Function.Execute("AFK1")
Mouse.Hold button("left")
Function.Execute("AFK3")
Mouse.Release button("left")
Function.Execute("AFK1")
Mouse.Move to coordinate("496", "240")
Function.Execute("AFK3")
Mouse.Hold button("left")
Function.Execute("AFK3")
Mouse.Release button("left")
Function.Execute("AFK3")
Function.Execute("Heal1")
Function.Execute("SSkill")
Function.Execute("AFK1")
Keyboard.Hold keys("{<return>}")
Function.Execute("AFK3")
Keyboard.Release keys("{<return>}")
end
Keyboard.Hold keys("c")
Function.Execute("AFK3")
Keyboard.Release keys("c")
Mouse.Move to coordinate("127", "209")
Function.Execute("AFK1")
Mouse.Hold button("left")
Function.Execute("AFK3")
Mouse.Release button("left")
Function.Execute("AFK3")
Mouse.Move to coordinate("936", "399")
Function.Execute("AFK3")
Mouse.Hold button("left")
Function.Execute("AFK3")
Mouse.Release button("left")
Function.Execute("Heal1")
Function.Execute("SSkill")
Function.Execute("AFK4")
Function.Execute("AFK1")
Keyboard.Hold keys("c")
Function.Execute("AFK3")
Keyboard.Release keys("c")
Function.Execute("Loot")
Function.Execute("SSkill")
Function.Execute("AFK4")
Function.Execute("Heal1")
Function.Execute("Loot")
Function.Execute("SSkill")
Function.Execute("AFK4")
Function.Execute("Heal2")
Mouse.Move to coordinate("937", "399")
Mouse.Hold button("right")
Function.Execute("AFK3")
Mouse.Release button("right")
Function.Execute("AFK1")
Keyboard.Hold keys("6")
Function.Execute("AFK3")
Keyboard.Release keys("6")
Function.Execute("Loot")
end
function
function("AFK1")
begin
Variable.Set random number("AFK1", "1000", "1500")
Macro.Pause("{AFK1}")
end
function
function("AFK2")
begin
Variable.Set random number("AFK2", "1800", "2300")
Macro.Pause("{AFK2}")
end
function
function("AFK3")
begin
Variable.Set random number("AFK3", "320", "506")
Macro.Pause("{AFK3}")
end
function
function("AFK4")
begin
Variable.Set random number("AFK4", "6000", "7000")
Macro.Pause("{AFK4}")
end
function
just for simple,,you can change RGB for your resolution
Mon May 27, 2013 3:31 pm by adam92
» DARK VEEMON DT 1280x800
Sat May 18, 2013 7:15 pm by OnlyMe11
» hi ~ i m new member
Thu May 16, 2013 6:47 am by whycantlvu13
» GDMO Digimon Texture Modification (Bonus Omnimon)
Mon May 13, 2013 7:00 pm by uchija447
» Perfect BOT by "mast"
Tue Apr 02, 2013 12:09 pm by Armonite
» **********HURRAY!!!HURRAY!!!HURRAY!!!**********
Wed Mar 27, 2013 12:20 am by prince_hack
» hi i'm newbie...
Sun Mar 17, 2013 7:59 am by 01091115090
» hi .. i`m newbe in here :D
Wed Mar 06, 2013 1:21 am by tiaraningsih
» [RELEASE] DaMaGeX DMO Bot [BETA] Updating now..
Fri Feb 15, 2013 10:43 am by wanloplop