Global Digimon Master Online

You Must Register For Enjoying this forum

Join the forum, it's quick and easy

Global Digimon Master Online

You Must Register For Enjoying this forum

Global Digimon Master Online

Would you like to react to this message? Create an account in a few clicks or log in to continue.

This Forum free for fun and have enjoy

Hi fellow GDMO user, First of all - welcome to the GDMO community. I am happy you found this place, and hope you are going to enjoy your stay as much as the rest of us. To quickly get up to speed, these are the things you need to know about, to get the most out of GDMO and the Community. The Forum I just found this place, where/how do I begin? This is your lucky day, you are exactly where you need to be. Read all the details on this page, then head on to the New Member?Say Hi to all forum and create your first post. The Rules The GDMO forum is a free place, users should be able to relax around here, and do pretty much as they like. These are the few most important rules we all need to follow, to ensure this remains a nice place to hang out. 1. This is a family friendly forum. Keep the language and content/images family friendly. 2. We like games and respect the game developers. Do not share hacks/information which can potentially damage the game, cause roll-backs etc. Such posts will be removed. 3. Do not spam post or junk. Dont waste your time to spam or junk,i mean you dont post very fast or double post,keep enjoy about this forum.
Disclaimer By posting in the GDMO forums,you have agreed to follow the rules and abide to them at all times. If you blame other user,you will incur a warning,suspension, deletion of the offending article (via. Post, Signature, Avatar, Attachment, Etc) from Admin.This forum for enjoy and forum about Global Digimon Master Online. If anyone blame you or you have problem,you can PM Admin,thx before.
Hi fellow GDMO users! Recently there has been an increase in the number of posts written in other languages than English And Indonesian. The only permitted language on this forum is English and Indonesia. If you do not know English very well, you are of welcome to write your posts on your own preferred language if and only if you also make sure to include a google translated version of the entire post and any following replies. Any threads/post in any language other than English which does not also contain a google translated version will be deleted without further notice. Repeated violations will result in a temporary/permanent ban. This rule is enforced only to ensure that the forum remains understandable by all or at least the majority of visitors. Thank you for your understanding.

Keywords

Latest topics

» Semi Bot GDMO
Digimon Masters Online Stat Build Guide I_icon_minitimeMon May 27, 2013 3:31 pm by adam92

» DARK VEEMON DT 1280x800
Digimon Masters Online Stat Build Guide I_icon_minitimeSat May 18, 2013 7:15 pm by OnlyMe11

» hi ~ i m new member
Digimon Masters Online Stat Build Guide I_icon_minitimeThu May 16, 2013 6:47 am by whycantlvu13

» GDMO Digimon Texture Modification (Bonus Omnimon)
Digimon Masters Online Stat Build Guide I_icon_minitimeMon May 13, 2013 7:00 pm by uchija447

» Perfect BOT by "mast"
Digimon Masters Online Stat Build Guide I_icon_minitimeTue Apr 02, 2013 12:09 pm by Armonite

» **********HURRAY!!!HURRAY!!!HURRAY!!!**********
Digimon Masters Online Stat Build Guide I_icon_minitimeWed Mar 27, 2013 12:20 am by prince_hack

» hi i'm newbie...
Digimon Masters Online Stat Build Guide I_icon_minitimeSun Mar 17, 2013 7:59 am by 01091115090

» hi .. i`m newbe in here :D
Digimon Masters Online Stat Build Guide I_icon_minitimeWed Mar 06, 2013 1:21 am by tiaraningsih

»  [RELEASE] DaMaGeX DMO Bot [BETA] Updating now..
Digimon Masters Online Stat Build Guide I_icon_minitimeFri Feb 15, 2013 10:43 am by wanloplop

April 2024

MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
2930     

Calendar Calendar

Affiliates

free forum


    Digimon Masters Online Stat Build Guide

    GMaster
    GMaster
    Administrator
    Administrator


    Jumlah posting : 46
    Points : 4397
    Reputation : 21
    Join date : 2012-08-31
    Lokasi : Indonesia

    Digimon Masters Online Stat Build Guide Empty Digimon Masters Online Stat Build Guide

    Post by GMaster Fri Aug 31, 2012 5:08 am

    First of all, what is a stat build, you might ask?
    These are the ones you see right below you digimon's name. these stat builds (e.g. SA=short attacker) dictate what general build your digi would follow as it levels up and its initial stat and skill lineup.

    So far, I only know 4 stat buils. mainly:
    SA= short attacker
    QA= quick attacker
    DE= defender
    NA= near attacker

    To make it short and simple:
    SA= generally above average to high atk, depending on stage, decent defense, relatively normal critical hit rate (ranging from 300-400 on rookie stage), normal evasion (usually stays at 100) and varying attack speeds. if your SA has a slow AS, most likely, its skills would have a quick attack animation that connects well with its slow normal attack animation (e.g. Shinegreymon's f1, Saberleomon's f1)

    QA= generally have normal to above average atk, below average to decent defense, relatively high critical hit rate (around 400-600 on rookie stage), high evasion (200-230, though there are exceptions that will be mentioned later), and usually have fast attack animations (though there are some like miragegaogamon that are an exception)

    DE= have below average atk, really high def (their rookies usually have 15-30 def!), low evasion (usually stuck at 75), have fast AS (usually always ranging from 1100, somewhere in the 2000's) and exceptionally high critical hit rates. also, they're the only build that has a HT (hit bonus) stat, for now.

    NA= unfortunately, this is one build I still haven't collected enough info on. what I do know is that they have relatvely low attack, defense decent critical hit and evasion rates, high ds and at the same time, high ds consumption from skills.

    By now you're probably asking why am I not using exact numbers to describe a build's attack, defense, etc? well, it's because we need to know stuff like this to better understand the damage per second capability of a digimon-- DPS or damage per second, it the amt. of dmg that a digi can deal, in obviously, a second. you get that number y dividing your AT stat with your AS stat. so don't go panicking and asking why your digi's AT stat is low and stuff like that. before you start wondering whether your digi's stat buld is strong, take a good look at its DPS and DE first.

    Now, you're probably wondering what I meant earlier by "below average, normal, above average, and stuff like that" to categorize their stats? Well, it is for me to summarize those stuff better because I'm about to write them down here \/

    Attack......Rookie...............Champion......... .....Ultimate..................Mega
    High.....=50-70 DPS............80-130................100-170..................200-400
    Normal.=40-50...................60-90...................70-130..................150-250
    Low......=10-40..................40-70...................60-100...................110-180

    Please do note that these are mere estimates based on my experience of the game. The reason why some numbers overlap is because I needed to make room for those 4/5 to 5/5 mercs. anyway, moving on.

    Defense.......Rookie..............Champion........ ......Ultimate...............Mega
    High.........=15-30..................20-40...................30-60........(no info on DE megas)
    Normal.....=10-16..................15-20...................20-30.................30-50
    Low..........=1-10....................5-15....................15-20.................30-40

    Also, I'm talking about raw stats here, don't include the bonuses from plates and affinity.

    Critcal.......Rookie...............Champion....... .......Ultimate .............Mega
    High.......=800-1000...........1000-1300.............1300-1500......1000-higher numbers
    Normal...=300-400.............500-600................600-800........800-higher numbers
    Low........=100-300.............300-500................500-700........700-higher numbers

    The reason why these numbers are connected is because CR carries over all the evolutions of a digimon. same reason goes for why in the mega stage, I wrote it as number-higher numbers because CR goes up by approx 10 points per level. so basically, if you've got a digi who's level 41, just apply the CR tier of the mega stage for all its stages. do note however that there are exceptions where a digi switches stat builds in between evolutions.

    Credit : Xadal

      Current date/time is Fri Apr 26, 2024 3:08 pm